The Ottoman turn lag in DarthMod Empire is a well-known issue caused by the combination of intense AI spam and outdated pathfinding engines. By employing the 4GB patch, blocking the Bosphorus, or simply removing the Ottoman Empire from the map, you can restore Empire: Total War to its former glory.
For this fix, you will need , a savegame editing tool.
If you are reading this, you know the pain. You are playing as Prussia, Great Britain, or the Maratha Confederacy. You hit "End Turn." The minor nations cycle by in seconds. Russia moves. Poland moves. Then... the game freezes. The hourglass spins. Your CPU fans scream. Two minutes pass. Then five. Finally, the Ottoman icon flashes, and the game resumes.
: Recruit a single navy vessel (a basic Sloop or Brig works perfectly).
The AI recalculates naval trade routes every tick. With no navy, it skips this entire process.
While this is a base-game bug, can sometimes worsen it because the mod's improved AI and economy allow the Ottomans to afford even more units, leading to a higher volume of "mini-stacks" that confuse the pathfinding engine.
Are you experiencing this in a or a late-game save ? Which faction are you currently playing?
The Ottoman turn lag in DarthMod Empire is a well-known issue caused by the combination of intense AI spam and outdated pathfinding engines. By employing the 4GB patch, blocking the Bosphorus, or simply removing the Ottoman Empire from the map, you can restore Empire: Total War to its former glory.
For this fix, you will need , a savegame editing tool. empire total war darthmod ottoman turn lag fix top
If you are reading this, you know the pain. You are playing as Prussia, Great Britain, or the Maratha Confederacy. You hit "End Turn." The minor nations cycle by in seconds. Russia moves. Poland moves. Then... the game freezes. The hourglass spins. Your CPU fans scream. Two minutes pass. Then five. Finally, the Ottoman icon flashes, and the game resumes. The Ottoman turn lag in DarthMod Empire is
: Recruit a single navy vessel (a basic Sloop or Brig works perfectly). If you are reading this, you know the pain
The AI recalculates naval trade routes every tick. With no navy, it skips this entire process.
While this is a base-game bug, can sometimes worsen it because the mod's improved AI and economy allow the Ottomans to afford even more units, leading to a higher volume of "mini-stacks" that confuse the pathfinding engine.
Are you experiencing this in a or a late-game save ? Which faction are you currently playing?