The Nemesis System is completely dynamic. It tracks Orc memory, scars, personality shifts, levels, and inter-faction rivalries in real time based on your actions. For a co-op mod to work, the game would need to constantly sync thousands of variables regarding Orc behavior between Host and Guest players. If Player A cuts off an Orc's arm, the guest's game must instantly process that injury, the accompanying dialogue, and the structural change to the Orc army hierarchy. 2. Double the Gravewalkers, Double the Engine Strain
An orc might develop a specific hatred for the player who blinded him, while fearing the one who set him on fire. Saving Grace: middle-earth shadow of war multiplayer co-op mod
Players can trigger status effects simultaneously, such as one causing Poison while the other ignites explosions with Fire. The Nemesis System is completely dynamic
Mod Architecture