Weapons dictate your build scaling. These unique weapon IDs spawn specific, powerful gear found throughout the campaigns. One-Handed Weapons
| Vulture's Helm | ARM_Vulture_Helm_* | | Vulture's Mantle | ARM_Vulture_Armor_* | | Vulture's Talons (Gloves) | ARM_Vulture_Gloves_* | | Vulture's Leggings | ARM_Vulture_Leggings_* | | (Spear) | WPN_Spear_Vulture_A_* | dos2 item ids new
Note: Spawning individual pieces requires the "Relics of Rivellon" Gift Bag feature to be active in your save state. Captain's Armour Set (Charisma & Lucky Find) Weapons dictate your build scaling
: Create a configuration file named ScriptExtenderSettings.json in the same directory. Add the following text to it: "CreateConsole": true Use code with caution. Captain's Armour Set (Charisma & Lucky Find) :
| Item Name | Item ID (New) | Description | | :--- | :--- | :--- | | | "EX_Unique_Boots_Devourer_Finesse" | Part of the Relics of Rivellon set. | | Captain's Charismatic Coat | "EX_Unique_Armor_Dupre" | Grants +2 Persuasion. | | Vulture's Sight | "EX_Unique_Vulture_Helm" | Grants Far Sight and Thick of the Fight. | | Falone’s Scythe (2H) | "EX_Unique_2h_Falone_Scythe" | Highest base damage axe in the game. | | Divine Spark (Dagger) | "EX_Unique_Dagger_DivineSpark" | 25% chance to apply Decaying touch. | | Rancour (Dagger) | "GW_Unique_Dagger_Rancour_3f3fecea-11da-4486-808b-729ddd4e1645" | +25% Critical Chance. |
— the basic syntax is not a simple “spawnitem” command like some other games; you will typically use a script extender (see below) or a cheat engine script that injects items directly. For most users, Norbyte’s Script Extender is the most reliable way to spawn items via a command line.