Upd — Algodoo Mods
Objects moving faster than 200 m/s clip through walls. The Update: This mod changes the collision detection from discrete to continuous. The latest update (v1.4) introduces "Sub-step averaging," allowing you to simulate railguns and satellite re-entry without objects warping through the ground.
Have you found a specific "Algodoo mods upd" that changed your workflow? Share the version number in the comments below, or contribute your own Thyme patches to the community archive. algodoo mods upd
The heart of Algodoo modding has always been , the built-in scripting language. For years, it was a niche tool used only by hardcore users to make doors open automatically. That has changed. Objects moving faster than 200 m/s clip through walls
(Algodoo Remake) : This is an open-source project being developed for desktop and Steam. Unlike the original Algodoo, it explicitly includes , Lua scripting , and multiplayer . Have you found a specific "Algodoo mods upd"
Most mods come as .phn (scene) or .alg (asset) files.
is currently in development. It features a new engine, Lua scripting, and dedicated modding support, with a Steam release planned for 2026.
This is the tricky part. Mods aren't concentrated in one place, but you can find the latest creations on these community hubs: